Oculus VR, a Facebook-owned company, has finally unveiled the consumer version of their Oculus Rift headset. Earlier, the headset was only available to VR testers and developers but now sometime in Q1 2016, consumers will be able to easily buy it as well.
The consumer version of the Oculus Rift is more comfortable due to it’s sleeker design and lighter weight. Necessary adjustments have been made to its design so that users with glasses can use it comfortably as well. Not to forget the increased optical clarity which it’ll now offer due to the new adjustable lenses. Also, each eye will have a separate OLED panel which will eliminate motion blur. Oculus also claims to have reduced the latency of the Oculus Rift using a new (but still external) tracking system.
Instead of the fabric straps, consumer version of the Oculus Rift would come with plastic straps. They are meant to make taking off the headset easier (just like a helmet) and also take pressure off the user’s face. Moreover, the consumer version will come with integrated headphones which support 360-degree audio. But just in case you want to use your own pair of headphones, you can do that as well since these are easily removable.
Oculus also announced a new proprietary controller called the Oculus Touch. Sadly enough, it won’t be consumer-ready anytime soon which is why in the meanwhile Oculus has partnered up with Microsoft and will ship the Xbox One controller with the consumer-ready version of Oculus Rift.
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